Rockstar built a secret 'safety net' for players who break reality.
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Rockstar built a secret 'safety net' for players who break reality.

Blue Hell isn't just a void — it's a designed game mechanic. When players fall in, they don't die or fall forever; the game intentionally respawns them on the nearest path after a few seconds, specifically to prevent infinite falling.

Source: Blue Hell — CC BY-SA

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San Andreas Blue Hell in action — the game deliberately catches you after a few seconds, respawning you on the nearest path instead of letting you fall forever.
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San Andreas Blue Hell in action — the game deliberately catches you after a few seconds, respawning you on the nearest path instead of letting you fall forever.

Vice City's Blue Hell — same deal. The void looks deadly, but the game's got a built-in safety net that spits you back onto solid ground in seconds.
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Vice City's Blue Hell — same deal. The void looks deadly, but the game's got a built-in safety net that spits you back onto solid ground in seconds.

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