Rockstar has confirmed that GTA 6 increases both scale and detail without trade-offs. Studio boss Aaron Garbut told Game Informer that the team dialed up detail, scope, breadth, scale, interaction, and density. The game launches November 19 on PS5 and Xbox Series X|S.
Garbut on Development Choices
Rockstar has never created anything close to this before, according to Garbut.
“Everything is dialed up--detail, scope, breadth, scale, interaction, and density.”
“As the pressure for us on this project is huge, we dealt with that by doing our best to overdeliver.”
Game Scope and Content
The game is set in Leonida and will deliver the full Florida experience despite omitting Walt Disney World.
GTA 6 will feature more than 170 animal species, including cane toads and monkeys.
Sales Performance
The game has reportedly already sold close to 6 million copies and generated more than $570 million in pre-sales.
Source
GameSpotView Original Article
