Animal Interaction and Criminal Profile Mechanics
IGN notes that players can pet, scold, or study dogs in a system carried over from Red Dead Redemption 2. Petting a dog triggers an angel icon and chime that positively affects Jason's criminal profile. The profile appears to function like an honor system where actions shape character standing.
Combat Abilities and Environmental Details

A focus ability slows time during firefights and marks targets in red for kills or yellow for disarms, similar to Dead Eye. Lucia demonstrates one-handed shotgun reloading while carrying a bag and uses boxing moves in melee. A man is slammed through a wall during a drug lab sequence, hinting at limited destructibility.
Additional Combat Notes
- Fridge items carry icons that refill gauges including focus and possibly stamina
- Eating chips restores health in a manner comparable to Red Dead Redemption 2
Robbery and Wanted Level Changes
Jason and Lucia rob locations such as a waffle house and food mart for quick cash. Masks can limit the spread of identifying information to police. The wanted level returns to six stars with additional symbols tracking what authorities know about appearance, vehicle, and weapons. Stars shift between white, red, and hollow states depending on pursuit status, and switching vehicles or torching a car can affect visibility.